AI Insights · Timothy · October 2025
Top 5 City Building Games in Australia: Q3 2025 Performance
Explore the performance trends of the top city building games in Australia during Q3 2025, including downloads, revenue, and active users.
The third quarter of 2025 saw interesting trends in the city building games category on a unified platform in Australia. Here's a closer look at how the top five games performed, based on data from Sensor Tower.
State Connect: Traffic Control from AI Games FZ experienced a steady weekly revenue, peaking at around $809 towards the end of September. Downloads fluctuated, with a notable increase to approximately 4.2K in early September. Active users also saw a peak in early September, reaching about 6.2K.
SimCity BuildIt by Electronic Arts maintained a strong revenue stream, with weekly earnings reaching up to $18.2K in late September. Downloads varied throughout the quarter, hitting a high of about 2K at the start of July. Active users showed a gradual increase, peaking at over 7.3K by the end of the quarter.
Fate War from IGG Singapore Pte. Ltd. saw its revenue grow from $5.7K in early August to $8.4K by mid-September. Despite a decline in downloads from 3.7K to just over 1.2K, active users remained relatively stable, ending the quarter at around 844.
States Builder: Trade Empire by SayGames LTD experienced consistent weekly revenue, averaging around $1.3K throughout the quarter. Downloads saw a slight peak in mid-August with approximately 1.4K. Active users remained strong, consistently hovering around 15K.
Finally, Triple Match City from Ferah Games led in revenue, starting at $29.3K and rising to $39.4K by late September. The game saw a peak in downloads in late September at about 1.5K. Active users increased steadily, reaching over 5.3K by the end of the quarter.
For more detailed insights into these trends, visit Sensor Tower's platform.